Jonathan Miller a.k.a. Jono
Denver, Colorado
Founded Jonathan Miller Design 2000
http://www.jonathanmillerdesign.com/
JonathanMillerDesign@gmail.com
https://www.linkedin.com/in/jonathanmillerdesign/
https://www.facebook.com/jonathanmillerdesign
https://www.pinterest.com/JonathanMillerDesign/_saved/
https://www.coroflot.com/JonathanMillerDesign
EDUCATION:
Associates of Industrial design from The Art Institute of Colorado ‘95
3D generalist with 30 years in exhibit/display industry with a history of commercial work in the Denver area and internationally.
My 3D pipeline currently focuses on open source programs with Blender 3D being my primary program and various other open source software for post like affinity Suite and Gimp. I am fluent in Adobe Creative Suite and 3D Studio Max as I have used these two programs for over 20 years.
About Jonathan
I’ve been designing immersive environments and impactful experiences for nearly three decades. My journey began just three months before graduating from the Art Institute of Colorado in 1995, when I was hired as Creative Director at ExhibitQuest. There, I specialized in modular exhibit design—conceptualizing, rendering, and managing every aspect of trade show environments, from 3D visualizations to large-format graphics and on-site installations.
In 2000, I launched Jonathan Miller Design, working with a wide range of clients on projects that spanned architectural visualization, brand activations, and promotional environments. I created detailed renderings for companies like General Steel and Armstrong Steel, helping them secure funding, gain municipal approvals, and win clients. My work also supported advertising agencies by bringing pop-up experiences and activation spaces to life.
Later, I joined the New York-based firm Maximum Impact, where I focused on window displays and visual merchandising. From concept through production, I handled everything from graphic design and CNC file prep to on-site surveying and installation planning.
One of the most rewarding side projects I’ve had was collaborating with Mark Boulding on Boulding Blocks, a brain puzzle that made its way to the Museum of Modern Art (MoMA). I developed 3D prototypes for Shapeways, designed the branding and website, and built the Toy Fair display in NYC.
Today, I’m proud to serve as Senior Exhibit Designer at Altitude Exhibits in Colorado. I work hand-in-hand with clients to design 3D exhibits, displays, retail spaces, and experiential environments that connect audiences to brands. My skill set includes space planning, 3D modeling, rendering, animation, and video editing—tools I use to craft compelling, high-impact presentations and proposals.
As an exhibit designer and animator, I create immersive environments that help organizations engage, educate, and inspire their audiences. I serve a wide range of industries including trade show exhibit houses, experiential marketing agencies, and corporate marketing teams, as well as museums, science centers, children’s museums, and cultural institutions. My work in visual merchandising extends my reach into retail chains, luxury brands, consumer electronics, auto manufacturers, universities, and visitor centers. I also collaborate with design-build firms, branded environment studios, advertising and creative agencies, architecture firms, and interior design teams. Whether it's for theme parks, festivals, pharma and medical companies, historical sites, nonprofits, startups, or libraries — I help bring stories to life through strategic, spatial storytelling.
If you're building a space that needs to capture attention and leave a lasting impression, let’s connect.
Long term goals:
A). To work on an indie video game development team as an environment artist/3D modeler art to gain experience and contribute.
B). To master 3D matte painting and secure experience with a film development studio.
C). Finish my video game EDEN.
D). To finish my animated 3D short movie “STADIUM”.
Quote
"I've worked with Jonathan for over 30 years, since before he graduated from Art School. He is excellent at everything from exhibits and industrial design, to rendering, and creative concept development." -Mark Boulding - Owner Boulding Blocks.